Vertices are point regions of geometry.
import part mdb.models[name].parts[name].allInternalSets[name].vertices[i] mdb.models[name].parts[name].allSets[name].vertices[i] mdb.models[name].parts[name].sets[name].vertices[i] mdb.models[name].parts[name].vertices[i] import assembly mdb.models[name].rootAssembly.allInternalSets[name].vertices[i] mdb.models[name].rootAssembly.allSets[name].vertices[i] mdb.models[name].rootAssembly.instances[name].sets[name].vertices[i] mdb.models[name].rootAssembly.instances[name].vertices[i] mdb.models[name].rootAssembly.sets[name].vertices[i] mdb.models[name].rootAssembly.vertices[i]
This method returns a sequence consisting of the edge ids of the edges which share this vertex.
Arguments
Return value
A tuple of integers.
Exceptions
The Vertex object has the following members:
An Int specifying the index of the Vertex in the VertexArray.
A tuple of Floats specifying the X-, Y-, and Z-coordinates of the vertex.
A tuple of Floats specifying the name of the feature that created this vertex.
A tuple of Floats specifying the name of the part instance for this vertex (if applicable).