The Gel object defines a swelling gel.
materialApi.materials()[name].gel()
This method creates a Gel object.
materialApi.materials()[name].Gel
odb_Gel& Gel(const odb_SequenceSequenceDouble& table);
Required argument
An odb_SequenceSequenceDouble specifying the items described below.
Optional arguments
Table data
Radius of gel particles when completely dry, .
Fully swollen radius of gel particles, .
Number of gel particles per unit volume, .
Relaxation time constant for long-term swelling of gel particles, .
Return value
A Gel object.
Exceptions
The Gel object has members with the same names and descriptions as the arguments to the Gel method.